Dispatches from the Shardfall

Blog

Lore drops, design journals, and updates from the world of Starfall Catastrophe.

The Completion of the Six: Arkhelios and the Rise of Starfall Catastrophe

There are moments in a project where you don’t just finish something — you cross a threshold. Today is one of those moments. With the completion of Arkhelios, the final hero, all six core factions of Starfall Catastrophe now exist […]

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🌿 Virelia Awakens — The First Nature Deck Enters Starfall Catastrophe

There are moments in every project where an idea stops being conceptual…and becomes real. This is one of those moments. Virelia has arrived. The full Virelia deck has now been: This is no longer a prototype.This is a living deck. […]

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Starfall Catastrophe has officially been approved on Kickstarter

This has been months of work — building the world, designing the cards, refining the gameplay… and now it’s real. What makes this special to us is simple:It’s not just something you look at — it’s something you can actually […]

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Meet Sel of the Luminous — The Smallest Hero with the Biggest Damage

When we designed the six heroes of Starfall Catastrophe, each one needed to answer a fundamental question: how do you fight a cosmic signal that rewrites reality? Doctor Boon builds jammers. Nyra lights purifying fires. Virelia lets the forest outlast […]

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High Priestess Nyra — The Flame That Judges

There are flames that destroy. And there are flames that reveal. Nyra was never meant to be a weapon. She was chosen. Not by power. Not by ambition. But by something far older — a force that does not speak, […]

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Nyra Roll Up Day 1

She does not burn. She purifies. From the ashes of corruption… a flame awakens. 🔥 High Priestess Nyra has entered Starfall Catastrophe This is not destruction. This is cleansing. Enter the flame: Starfall Catastrophe #StarfallCatastrophe #Nyra #TCG 

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🔥 High Priestess Nyra — The Trailer Is Complete

After weeks of iteration, debugging, and rebuilding from the ground up, the High Priestess Nyra Kickstarter trailer is finally complete. What started as a simple idea — “just make a short video” — quickly evolved into something far more involved. […]

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From Pixels to Playable: How Python Fueled My 48-Hour Card Game Sprint

Forty cards. Forty-eight hours. The challenge was on to finish the High Priestess Nyra Starter Deck, and the clock was ticking. As a solo game developer/artist, the traditional workflow for card game creation looked daunting. Imagine manually placing text, symbols, […]

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Nyra and Her 13 Allies

Actually it took me a while to decide on adding them. But I decided to add them. It is my game my TCG, I would love to add them as part of childhood. 🧡 THE FOUR FRIENDS (HEART ENGINE) NY-AL-001 […]

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When Work Feels Like Play — And Why That Can Be a Problem

There’s a common narrative people like to repeat: “If you love what you do, you’ll never work a day in your life.” For me, that statement is not just a cliché — it’s reality. My day job, my passion for […]

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